Franco Diego
Franco Diego
Semi Senior Character Artist
Buenos aires, Argentina

Summary

Character Artist / Stylized Character Artist / Texture Supervisor – AAA Videogames Experience: Mortal Kombat 1 + 2 unannounced AAA projects

– Lead Experience
– Outsourcing Artist Management
– Mentorship

3D Character Artist specialized in AAA character development, with end-to-end pipeline expertise. from high-res sculpting in ZBrush to final integration in Unreal Engine. Focused on delivering high-quality visuals through efficient, production-ready workflows.

Texture Team Supervisor, strengthening leadership, workflow organization, and team coordination while supporting cross department collaboration.

Contributor to high-profile AAA titles, including Mortal Kombat and multiple unannounced projects, ensuring alignment with the artistic and technical standards of major IPs.

Pipeline-driven problem solver, committed to improving processes, elevating visual quality, and boosting team performance across every stage of character production.

Skills

3D ModelingCharacter Modeling

Software proficiency

After Effects
After Effects
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Premiere
Premiere

Experience

  • Character Artist and Textures Supervisor at Collider Craftworks
    Buenos aires, AR
    October 2021 - Present